v0.13.2 - Recruitment & Visual Polish


Recruitment is here, along with many more changes :)


Features:

  • Units can be (at last) recruited - each visiting ship might leave recruit for you
  • Visual representation of items
  • Units can carry multiple resource types at once
  • Tooltips added to the game

Changes:

  • Sound is muted when game is paused
  • Visual improvement of visitor ship
  • Fixed 0.1 time button
  • Removed x10 Time button - gameplay decision
  • Asteroidal Water renamed to Ice
  • Water Refinery renamed to Water Purifier



It's big update, but it doesn't have visitor trading yet. However, I've done few preparation for that - including visitor visual polish, visitor code refinement, items visual & tooltips. As they're here I can start work on the core trading concept (along with extending visitors variety).

Below you can find early draft of visitor trading panel, allowing you to trade not only items but also services (like 'fix my ship' or 'serve 10 of my tourists') and staff pods (yup, recruitment way will change).


Files

Space Architect_0.13.2.exe (OLD) 120 MB
Feb 15, 2020

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